The Festival of the Lost has arrived in Destiny 2 as part of Update 2.6.1. The update brings some very welcome changes to the game, such as the ability to stack 999 Synths now. In the end! For the full list of changes, you will find the full patch notes below.
name="destiny-2-6-1-update-2-patch-notes">Destiny 2.6.1 Update 2 Patch Notes
name="feast-of-the-lost">FEAST OF THE LOST
- Owners of the 2018 Festival of the Lost masks automatically receive the associated ornaments for use on the 2019 Festival of the Lost helmet
name="combat-systems">COMBAT SYSTEMS
Capacity
For developer feedback, check out the This Week at Bungie - 17/10/2019 blog article.
Forward - Code of the Juggernaut (Lower Path)
- Reduced amount returned possible per kill from 15% to 13% (before decreasing yields)
- Reduced the low end of diminishing returns from 5% to 3,25%
- Adjusted the kills for diminishing returns by splitting them between players and fighters
- Optimized the amount of Super Energy returned per kill
- Light attack cost in Super increased by 50% from 2% to 3%
- Kill regeneration no longer progresses to super kills
Dawnblade — Attunement of Flame (Bottom Path)
- Increased the low end of diminishing returns from 0,75% to 0,95%
- Adjusted the kills for diminishing returns by splitting them between players and fighters
- Optimized the amount of Super energy returned per kill (handled differently by Striker as this attack is an AoE)
Sentinel: code of the protector (upper path)
- The Armor of Light timer is now related to the life of Ward of Dawn
- FX particles move faster towards the end of Ward of Dawn's life
Nightstalker — Way of the Wraith (Middle Path)
- Shattering Strike once again lasts the correct 9 seconds
- Fixed an issue where the Shatter Strike activation window was reduced to 3 seconds along with Truesight
We removed a bug that allowed players to fire immediately before activating the shoulder charge, which allowed players to apply Punch's 1 to 2 damage buff to the shoulder charge.
Weapons
- exotic
- Legendary
Armor
name="pc">PC
Vapor
- Blocking communications with players in Steam will now block / silence players in Destiny 2
- Added features for / addfriend and / removefriend commands
- Added functionality for command / invite
- Players can now / invite and / join another player regardless of their Steam online status (online, invisible or offline)
- / Help description updated to reflect new changes to commands
name="investment">INVESTMENT
ornaments
- When an ornament has been applied to a weapon or armor item, its icon will now update to reflect the currently equipped ornament
- Universal Ornament Packs that have been purchased but not opened now correctly indicate they are owned in the Eververse Store
- The Voting Catalyst research phase now correctly references "strike playlists" rather than incorrect "strike activities"
- The Omega Catalyst Boost Season Pass Bonus now correctly describes progression acceleration as "quadruple" rather than incorrect "triples"
- The Never Live It Down exotic ship now correctly displays its name in the title section of the lore tab
- The "Symphony of Death" exotic quest awards more XP than expected; set this as the same as the other exotic missions
- Exotic quest "Make Bows, Not War" awards more XP than expected; set this as the same as the other exotic missions
- Increased the gear power assigned by "Invitation of the Nine" boons "Into the Unknown" to be powerful
- Increased the damage multiplier granted by Unstable Essence on Hero, Legend and Master difficulty levels
- Unstable essence modified to be significantly more effective against nightmares than nightmare bosses
- The Swordbearer Nightmare's Sword in Nightmare Hunt: Despair now drains by half the speed once a player equips it
- Waypoint navigation added to Nightmare Hunt: Servitude to guide players more effectively to the final encounter
- Hunts now have inactive protection; inactive players will not receive prizes
Raids
- Garden of Salvation
-
- Encounter rewards are now delivered as engrams rather than awarded directly in the loot feed
- Fixed an exploit where Cyclops could be kicked out of their towers in the final encounter
- Increased range for Relay Defender and Enhanced Relay Defender mods
- Fixed music not playing properly when players entered the final boss arena
- Fixed an issue where the consecrated mind could crash into walls during DPS
- Fixed an issue where geometry in the final encounter space could appear completely black when removed or recreated
- Fixed an issue where Weekly Challenge rewards could be earned repeatedly by eliminating and creating new characters
-
- Last wish
Destinations
- Luna
-
- Fixed an issue where the first step of the Shadowkeep campaign mission "In Search of Answers" could go to the Postmaster if the player's mission inventory was full
- Affected players can now retrieve the Shadowkeep campaign mission from Eris in the "Abandoned Missions" section
- The "Essence of Vanity" chase now displays the number of sniper rifle kills required to complete; will now show progress on 25 instead of just progress
- Traces of Lost Phantom will no longer fall off after all dead Phantoms have been found; Extra tracks will be removed from inventory when the last Dead Ghost is found
- Fixed an issue where using the firewall data fragment in the K1 Lost Revelation Sector did not have the ability to deliver a purified essence after three weeks of completion
- Fixed an issue where Cross Save enabled players could deliver a purified essence to the Spell Stand and not receive rewards
- If you play on a platform that you don't own Shadowkeep, the Music Stand will no longer show the Essence reward screen
- To receive the award, log into the platform on which you own Shadowkeep and visit the Music Stand
- Fixed an issue where the daily bounties for both Eris and the Lectern of Enchantment rotated weekly instead of daily
- Fixed an issue where the "Tide Block" Moon bounty would only progress in Nightmare Hunts; it will now progress everywhere on the moon
- Phantasmal Core stack cap raised from 3 to 999
- The "Lore of Luna" triumph now progresses when scan patrols are completed in Sorrow Harbor.
- Removed the blank page, nowhere to be found from the book of lore "Unveiling"
- Fixed an issue where players who finished their bunny collection faster than expected were not awarded the "Lunar Gloom" shader
- Upon login, affected players will have a stack of five of this shader in their inventory and unlocked in Collections
-
- Black Armory (Varie)
-
- Gofannon and Izanami forges still existed on veteran characters who were on steps that could not be progressed; those steps have been removed from player inventories
- Fixed an issue where players could not acquire or complete the Key Mold mission for Izanagi's Burden
- The Lock and Key (Mysterious Box) mission can be abandoned; players can repurchase the abandoned mission on Ada-1
- "Harvest Time" bounty will now progress when harvesting helium filaments
-
- Dreaming of the city
- Shattered throne
- Nessus
- Mars and Mercury
- EDZ.
calculation
- Fixed an issue where Warlocks who wagered Weak Patterns in Reckoning were incorrectly rewarded
- Gambit Prime Synths increased stack size to 999
crucible
- Fixed an exploit in Countdown that allowed the defending team to gain free wins by continuously swapping gear between rounds
- Fixed an issue that prevented some players from earning the Silimar Design Iron Banner Triumph; the Triumph will be awarded retroactively to all players who have experienced this problem
General
- Fixed an issue where Gyro Ghost Shell's rings would animate improperly when summoned
- Increased idle protection in numerous PvE playlists
- The Traitor's Sword of Destiny is no longer marked as "Requires Exclusive Item" and can be successfully equipped
ACTIVITY '
crucible
UI SYSTEMS
Accessibilità
- Added accessibility options for subtitles, available during account creation and the Settings screen
- Added continuous tab when tab crosses each end of the manager
- Rearrange some of the Settings on name="pc">PC to better organize where certain options are sorted
- Changed the text opacity for the menu navigation bar to improve visibility with certain emblem themes
General
- Abandoned subclasses will display the correct Super icon in the PvP HUD; all subclasses of Sentinal and Arcstrider still use the same Super icon for each of their three subclasses; these super will have new icons
- Fixed an issue that increased loading times for gear preview during space flight
- Added protections against intense strobe effects that can be encountered if the player's health is close to the shield break threshold and the player has a damage over time effect and an active healing effect at the same time
- Fixed an issue where page pips in the Quest tab were highlighted when tapping on the screen
- Fixed an issue where the Strike node on the Moon map was not showing a breadcrumb icon during the Shadowkeep campaign
- Fixed an issue where icons on the Season Pass were loading at different times
- Fixed an issue where cross-saved accounts were showing incorrect names
- Removed inaccurate display of "Season Rank" when inspecting another player
- Fixed an issue where equipment on an already acquired emblem would cause the loot flow notification to appear
- Fixed an issue where Destiny Guardians were not showing for the Korea region
- Fixed an issue where gear icons (such as Gambit Prime or Revelry armor) on the character screen would have empty spaces between them
- Changed the target text of the Cache Out bounty to "Looted Chests"
- Fixed an issue where the Spell of Abolition emote was not showing up in the emote feed