All lethal and tactical gear in Call of Duty: Vanguard - When unlocked

All lethal and tactical gear in Call of Duty: Vanguard - When unlocked

Call of Duty: Vanguard follows the traditions of the series by providing nearly a dozen varieties of equipment on offer. From lethal explosives like Molotov cocktails to the tactical S-Mine 44, Activision has provided many tactical options to online soldiers.


For newcomers to the Call of Duty series, lethal and tactical gear are both usable during a typical multiplayer match. Lethal tools tend to be more destructive while those of the tactical variety offer ways to give you the upper hand in a conflict. Here is a list of each device, their description, and when you can unlock each equipment option.


Lethal

  • MK2 fragmentation grenade
    • A typical fragmentary grenade that can be wielded to surprise players with a destructive outcome.
  • Bomba Gammon
    • Rather than having an MK2 fragmentation grenade firing time, the gammon bomb explodes on impact.
  • Molotov cocktail (unlocks at level 15)
    • A classic lethal concussion that will embellish itself with fire upon impact with the ground or with an opposing rival.
  • Demolition Charge (unlocks at level 23)
    • Acting as a weapon similar to the C4, this charge can be placed remotely with the R1 button and can be triggered with a double press of the square button (or whatever is indicated on the lethal gear screen on your console or PC)
  • Termite (unlocks at level 29)
    • An explosive that sticks to surfaces and ignites brightly for a short period of time.
  • Throwing Knife (unlocks at level 41)
    • Another favorite of the series, the throwing knife can be a quick option for an instant kill. It is difficult to aim, however.

Tactical

  • M18 smoke grenade
    • This projectile causes a smokescreen on the field, obscuring your opponent's vision. This would be useful in tactical game modes like Patrol.
  • Stun Grenade No. 69 (unlocks at level 11)
    • Blanks the enemy soldier's line of sight, slows down his movements and makes his aim more dizzying for a few seconds.
  • MK V Gas (unlocks at level 19)
    • Upon impact, it will release tear gas, causing slowing of movement, blurred vision and, if that's not enough, coughing.
  • Stim (unlocks at level 25)
    • A stimulant that heals your wounds and brings your tactical sprint back.
  • S-Mine 44 (unlocks at level 35)
    • Just like it says on the tin. When an enemy hits him, he will explode. This is great in populated corridors and campgrounds.
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