Call of Duty: Vanguard follows the traditions of the series by providing nearly a dozen varieties of equipment on offer. From lethal explosives like Molotov cocktails to the tactical S-Mine 44, Activision has provided many tactical options to online soldiers.
For newcomers to the Call of Duty series, lethal and tactical gear are both usable during a typical multiplayer match. Lethal tools tend to be more destructive while those of the tactical variety offer ways to give you the upper hand in a conflict. Here is a list of each device, their description, and when you can unlock each equipment option.
Lethal
- MK2 fragmentation grenade
- A typical fragmentary grenade that can be wielded to surprise players with a destructive outcome.
- Bomba Gammon
- Rather than having an MK2 fragmentation grenade firing time, the gammon bomb explodes on impact.
- Molotov cocktail (unlocks at level 15)
- A classic lethal concussion that will embellish itself with fire upon impact with the ground or with an opposing rival.
- Demolition Charge (unlocks at level 23)
- Acting as a weapon similar to the C4, this charge can be placed remotely with the R1 button and can be triggered with a double press of the square button (or whatever is indicated on the lethal gear screen on your console or PC)
- Termite (unlocks at level 29)
- An explosive that sticks to surfaces and ignites brightly for a short period of time.
- Throwing Knife (unlocks at level 41)
- Another favorite of the series, the throwing knife can be a quick option for an instant kill. It is difficult to aim, however.
Tactical
- M18 smoke grenade
- This projectile causes a smokescreen on the field, obscuring your opponent's vision. This would be useful in tactical game modes like Patrol.
- Stun Grenade No. 69 (unlocks at level 11)
- Blanks the enemy soldier's line of sight, slows down his movements and makes his aim more dizzying for a few seconds.
- MK V Gas (unlocks at level 19)
- Upon impact, it will release tear gas, causing slowing of movement, blurred vision and, if that's not enough, coughing.
- Stim (unlocks at level 25)
- A stimulant that heals your wounds and brings your tactical sprint back.
- S-Mine 44 (unlocks at level 35)
- Just like it says on the tin. When an enemy hits him, he will explode. This is great in populated corridors and campgrounds.