Assassin's Creed Origins: patch adds new quest and DLC

Assassin's Creed Origins: patch adds new quest and DLC

A very important patch for Assassin's Creed: Origins. The amount of fixes and changes is very large and affects every aspect of the game, from the sound to the gameplay.


The most important changes of patch 1.2.0, however, concern real content that is added to the main game experience. With the update, a new quest will be added which is titled Incoming Threat and above all from this moment on Assassin's Creed: Origins will have the support of the first DLC of Bayek's adventure: The Hidden Ones. The expansion will be set ten years after the events narrated in the base game. Other new content in this update includes new items to be found in Heka Chests.



The update will introduce a series of fixes that will fully improve the gaming experience thanks to a very substantial bug fix. The patch, after all, is not even very heavy, we are talking about 3 GB on PS4 and Xbox One, 1,2 GB for Steam users and 2,6 GB for Uplay.

The Hidden Ones DLC will add a new plot, a new region to explore, an increase in the maximum level and presumably new equipment to be obtained. Below we insert only a summary of the update, going to list some points for each macrosection. If you want to read the entire patch notes, that's enough for you click here and you will find yourself on the official Ubisoft forum:

Quest

  • Improved various cinematic transitions
  • Increased Khaliset's resistance to Overpower Ultra ability
  • Correction of the size of the weapon of Isfet in the quest "Lady of Slaughter"
  • Fixed various issues that can occur when skipping cutscenes
  • Fixed an issue that caused the quest to get stuck in the mission "The Mouse Trap"
  • Fixed an issue that prevented the player from completing the mission "The Healer"

Activities

  • Reduced the difficulty of the Hippodrome races
  • Fixed an issue that resulted in players being ranked incorrectly after completing a Hippodrome race

Gameplay

  • Improved behavior of tamed animals
  • Fixed various issues with how fire does damage to playable character and NPCs
  • Fixed an issue that could cause a desync when controlling Senu from a stash
  • Fixed the damage bonus applied by Master's abilities being lower than intended
  • Fixed various situations where the playable character could get stuck
  • Fixed various issues with playable character animations
  • Fixed various issues with NPC spawning, reactions, and animations

Graphics and audio

  • Balanced the audio volume level in different areas
  • Fixed an issue that allowed the playable character to continue speaking after dying
  • Fixed various visual issues that could occur when transitioning from inside to outside
  • Fixed an issue with red intensity in HDR

System

  • Improve the overall stability of the game application
  • Fixed various infinite loading and black screens
  • [PC] Fixed an issue that crashed the game after minimizing all tabs in Windows 7
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