How to catch Regirock in Pokemon Sword and Shield, locations and stats

How to catch Regirock in Pokemon Sword and Shield, locations and stats

The new Crown Tundra expansion in Pokemon Sword and Shield introduces one of the classic three Regi, Regirock, to the list of available Pokemon. In this guide, we'll help you find Regirock's location and tell you how to catch this new legendary Pokemon.

Pokemon Sword and Shield Regirock

Regirock is part of Regi's original legendary trio and is now available to be captured in the Crown Tundra DLC. Regirock is a sturdy rock-type Pokemon with both regular and shiny variants in the crown tundra.



How to catch Regirock

Regirock will then be inside the tomb in the Ancient Lands of the Crown Tundra and will require the trainer to have an "unchangeable stone" to access the tomb.

Now don't get confused by the suggestion and go in search of an object literally called the stone that does not change. What you actually need is the precious stone

So what you need to do is get your first pokemon to hold the Stone Stone and then interact with the tomb entrance.

There will be a dialogue and then you will be granted access to the tomb. Now when you enter the tomb, it will start to glow as you pass over the points you see on the map.

Then step on all the dots and light up the whole place, when you are done the statue in the center will light up too.

Go to the statue and you will have to fight the legendary Regirock to capture him.

Basic statistics

  • HP: 80
  • Attack: 100
  • Defense: 200
  • Special Attack: 50
  • Special Defense: 100
  • Speed: 50

How to evolve Regirock

Since Regirock is a legendary pokemon, it has no evolution in the Crown Tundra DLC.


Capacity

  • Transparent body (normal): The other Pokemon abilities will not be able to lower Regirock's stats.
  • Robust (hidden): A knock-out shot will not work on Regirock.

Type defenses

  • Normal: 0,5 times the damage
  • Fire: 0,5 times the damage
  • Water: 2x damage
  • Electric: 1x damage
  • Ice: 1x damage
  • Four: 2x damage
  • Combat: 2x damage
  • Poison: 0,5 times the damage
  • Terrain: 2x damage
  • Psychic: 1x damage
  • Bug: 1x danno
  • Rock: 1x damage
  • Ghost: 1x damage
  • Dragon: 1x damage
  • Dark: 1x damage
  • Steel: 2x damage
  • Fairy: 1x damage

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