Final Fantasy 7 Remake - handyman mission guide

Final Fantasy 7 Remake like any good self-respecting role-playing game, it has a large number of secondary tasks on its side that will fill the players' dead moments. During the course of its many chapters the player will be forced to face different Storyline events and will then have access to secondary missions defined as "tasks of the handyman".

Final Fantasy 7 Remake - handyman mission guide

Completing all the side missions will get us the trophy legendary handyman



Unfortunately it is impossible to get the trophy in a single playthrough because in the chapter 9 alone three out of five quests will be completed.

The two missing tasks will be completed through the mode select chapter, available after completing the game's main storyline at least once.

Even the quests that may be missed during your game can be recovered through the chapter selector.

If you need further you can use the videos made by the American website PowerPyx

Chapter 3

Missing friends

  • Where: Slum area 7, residential area.
  • Sender: Betty
  • Requirements: none, secondary mission linked to history
  • Reward: 1x Maiden's Kiss

This handyman assignment will ask the player to go in search of Betty's feline friends. It will be necessary to go around the slums in search of three cats.


Speaking with Betty we will be given three clues regarding the three places where the cats will have hidden; these clues will be repeated to us each time we talk to her again before completing the assignment. Whenever we get close to a cat we will hear a meow in the game audio and we will have Tifa to suggest the presence of the cat. All three cats are white and also quite easy to find.


The first cat it is located nearby along the road that takes our people out of the residential area towards the square. The clue itself spoke of crowded places.

The second cat it is located in front of the Settimo Cielo bar, to the right of the entrance door. The clue in question referred to the free food cats get by doing this.

The third cat it is in a slightly more complicated place to reach. Exit the apartment where you can rest and look at the houses behind the fence; there it will be possible to find a woman with a green symbol on her head. By talking to each other we will understand that our third cat will be inside the large metal tube that the girl is guarding; going to cover the other hole of the pipe we will find the cat and we will complete our first assignment.

mutant colony

  • Where: Slum area 7, residential area
  • Sender: Item shop owner.
  • Requirements: none, position linked to history
  • Reward: 5 Grand Potions

From where you got the handyman assignment, head north. Go up the stairs and enter a circular room with a green floor; from here try to crawl under the pipes to get to an open area. Here you will find the first wererats to be killed, very simple sword meat to be killed.



After eliminating these first rats, returned to those who gave you the quest to receive information on the next place to be disinfected.

The second place where we will have to go to eliminate rattacci will be the circular area that can be seen on the map; to get here you will need to crawl under some pipes but nothing particularly difficult. Once these rats are eliminated, return to your employer to receive the aforementioned reward, consisting of 5 Grand Potions.

The stray hound

  • Where: Sector 7 slum, residential area
  • Sender: Wymer
  • Requirements: Complete Rat Problems
  • Reward: Elixir

Final Fantasy 7 Remake - handyman mission guide

This mission will ask the player to take out a Shinra police dog that is patrolling the neighborhoods making them much more dangerous than they lawfully should be.

After talking to Wymer you will have to figure out where is the location to reach for the completion of the mission. Follow the road just to the right of Wymer itself and try to reach the end to find the dog to deal with.

The Wrath Hound in question is a little tougher opponent than those who usually haunt our battles but is susceptible to the frost element; thanks to blizzard magic we will be able to send him into crisis and we will be able to do him even more damage.



After taking away 30% of his greeting points, he will flee and force us to chase him. Let's go back and talk to Wymer who will explain where to follow the animal the second time, along a previously untapped road.

We follow the animal again until the end of the road and we will find ourselves again facing the beast. The strategy described above also applies to this second meeting: let's use ours as much as possible frost element spells to send him into crisis and we try to exploit the modality Assault di Cloud to maximize the damage.

After eliminating the opponent we return to Wymer to get our reward.

Chadley's dossier

  • Where: Slum area 7, residential area.
  • Sender: Chadley
  • Requirements: none, this handyman assignment is related to the storyline
  • Reward: 500 gil

To complete this mission we will need to analyze two types of enemies. In order to complete this challenge we will have the obligation to use matter analysis (which is automatically placed in our inventory as a key item, don't worry) on two different types of enemies.

Scanning enemies costs a charge of ATB and will give us a lot of useful information about the opponents. Going along the avenue of debris we will be able to find different types of monsters such as were rats or gorgers; analyzing them we will complete the mission and returning to Chadley we will get the aforementioned reward.

The lizard factory

  • Where: Slums of sector 7, inhabited area.
  • Sender: Scrap seller
  • Requirements: None, this side mission is related to the storyline
  • Reward: 500 gil

We talk to the scrap seller in the pillar square (the area before arriving at the train station and talk to Narjin, in front of the fence.

Narjin will ask us to enter the abandoned factory to eliminate two groups of small wyverns. These little monsters are very weak in the wind, which is why Aero matter will be perfect to take them down in no time. By sending them into crisis to the sound of attacks of the wind element, they will find themselves forced to land and find themselves at the mercy of our blows.

A living group is located in the northernmost area of ​​the abandoned factory while the other group is located in the southernmost area; kill them both, go talk to the junk seller to get the small reward of the case.

Threat of the cemetery

  • Where: Slum sector 7, residential area
  • Sender: Gwen
  • Requirements: You must have completed The lizard factory
  • Reward: Starry bracelet

Talk to Gwen after completing the previous quest to allow you to start this new assignment. You will need to retrieve a security key from the abandoned factory interior that you already know.

Enter the factory and try to reach the westernmost part of it, go to the room with the two gorgers, avoid climbing the stairs and try to reach the area with the door closed. Opening it will reveal some crates and on one of them you will find the aforementioned safety key.

Retrieved the item go to the north of the factory, in the same room where you eliminated the wyverns during the previous quest to open one of the doors with the security key. Open the door and you will find yourself face to face with the viverna cerulea, the boss of the case weak to the air element.

Let's throw it at him Aero and hit it with the strongest attacks you have available; remember to change characters often in order to maximize the damage using the most suitable moves and try to send the beast into crisis.

Once down, go back to Gwen and talk to her to get the Star Pendant, the reward for completing the quest.

Chapter 8

The mysterious Moogle Shop

  • Where: Sector 5, Secret hideout for children in Sector 5
  • Sender: Moogie
  • Requirements: have completed the main mission "escort the children"
  • Reward: Moogle Club Membership Card

This mission is extremely easy and only requires the player to purchase the Moogle Club Membership Card from the child's shop. To purchase the card, you need a Moogle Medal, a medal that you will surely have obtained throughout history by destroying chests.

To try to speed up the completion of the quests, we also recommend that you buy the key to the cemetery for a single Moorish medal, a key item that will be useful for a later assignment.

Machines gone mad

  • Where: Sector 5, station avenue
  • Sender: Scared man
  • Requirements: have completed the main mission "escort the children"
  • Reward: protective boots

This challenge asks the player to take down five crazed Shinra exoskeletons on behalf of a frightened man. These exoskeletons are grouped into two groups, one of two units and the other of three.

The small groups are located one in the circular area northwest of where you take the quest and the other along the road that you find northeast from the scared man. To take down these opponents, we advise you to provide Cloud with all the magical war potential possible (being careful to use Aero, magic against which the opponents are weak) also using Aerith's offensive spells to inflict more damage.

Once the opponents have been eliminated, return to the frightened man to get the protective boots of the case.

Remembering who is no longer there

  • Where: Sector 5, Central District
  • Sender: Elder
  • Requirements: Completing the mission "Weapons gone mad"
  • Reward: Starry bracelet

Final Fantasy 7 Remake - handyman mission guide

This mission will ask the player to go and clear a haunted graveyard because this prevents a poor old man from going to visit his wife's grave. In order to complete this mission it is necessary to obtain the cemetery key we mentioned above, obtainable by purchasing it from the Moogle Shop for a medal.

The cemetery in question is located on Nuts n Bolt's Hills, in the southeastern area. Guarding this area you will find 3 venomanties, enemies that will probably be the biggest challenge up to now. This type of enemies is able to inflict poison status and are also able to do a good amount of damage.

In order to take them down with relative ease, we recommend that you equip your best ice-type attacks and use them intelligently to stun and weaken enemies. Let Aerith take care of you and try to use support materials intelligently to try to gain advantage over your opponents.

Once the opponents have been eliminated, return to the elder to give him good news and redeem the appropriate reward.

Small patrol

  • Where: Sector 5, Central District
  • Sender: Ms. revelry
  • Requirements: Complete the main mission "Escort the children"
  • Reward: Nailed bat

Final Fantasy 7 Remake - handyman mission guide

This mission will ask the player to bring back all the children who are still around patrolling from Folia. These children are recognizable due to their wooden weapons.

As for the mission of the cat, also in this case it will be possible to rely on the clues given by Folia to try to understand the position of the children.

Child number one for example it is located between two concrete pipes in the southwest corner of the central district, at an angle from another child.

Child number two instead he is near the object shop, in the midst of a bunch of different people.

Child number three it is located just outside the gun shop, in a visible point from the position of the previous child.

Child number four stands in front of a bench, outside the room with the jukebox playing tango of tears, along the way to the orphanage.

Child number five it is located at the gates of the cities, along the road that leads from the central district to the station avenue.

Find all the children and return to Folai to get the reward and continue with the tasks.

Proof of heroism

  • Where: Sector 5, central district
  • Sender: Sarah
  • Requirements: you must have completed the mission "Young patrol"
  • Reward: Moogle medal, elixir, Crescent amulet, Ghostly gear (based on your score)

In order to complete this assignment, you must complete the puzzle challenge with at least 10.000 points. The puzzle challenge is a minigame that you can play inside the secret shelter of children in which, with a minute and thirty of time, we can give free rein to our fury by destroying crates, boxes and so on.

The bigger the boxes are, the more hits are needed to be able to knock them down. Crates of yellow color when destroyed give score, the blue ones give score and action points, crates of red color give extra time and are the most useful to take down. In order to get ten thousand points it will be necessary to destroy as many red boxes as possible to gain more time.

Try to use the iron blade in order to have access to the skill Split Shot, so you can destroy the large 1500-point chests; using this ability twice will destroy those crates and from there on you can advance to the next one, destroying everything else in the meantime.

Depending on the score obtained, a more or less important reward will be obtained.

  • Less than 10.000 points: moogle medal
  • Between 10.000 points and 20.000 points : Elixir
  • Between 20.000 points and 30.000 points: crescent moon amulet
  • More than 30.000 points: Spooky gear and the trophy breaks everything

We remind you that to complete the assignment it will be necessary to have obtained almeno 10.000 points.

The angel of the slums

  • Where: Central district
  • Sender: Damon
  • Requirements: completing the main mission "Escort the children" and have completed the assignment "Young Patrol"
  • Reward: 2.000 Gil

Final Fantasy 7 Remake - handyman mission guide

This challenge asks the player to investigate the underworld angel. To complete this challenge, go talk to Mireille, the explorer present at the entrance to the community center (the building next to Damon). After talking to Mirelle it will be necessary to go to the Lookout Point, a place located in the far north-east area of ​​the slums of sector 5 and here to defeat a dangerous enemy.

The Chromagger in question is a fearsome enemy, with several area attacks and a high number of health points. Equip Cloud with all the thunder element materials and try to equip one on Aerith as well, in order to have as much damage as possible. available and have the best solutions to exhaust the enemy. Once exhausted, focus on the monster's body with physical cloud attacks in assault mode, effectively maximizing the damage. In two or three rounds of the halfway point you will be able to take home this fight as well and close the accounts with this opponent.

Once eliminated, retrieve the item and return to Damon to complete the mission and receive the reward.

Chapter 9

The push-up fever (Burning Thighs)

  • Where: Walled Market
  • Sender: Jules
  • Requirements: complete the main mission "Underground Colosseum"
  • Reward: 3 megapositions

To complete this challenge there is a need to face and defeat Ronnie in a Squat competition, one of the mini games featured in Final Fantasy VII Remake.

To complete this challenge, press the buttons that will appear on the screen in order (depending on the timing, a bit like in a rhythm game). The more you enter the challenge, the more difficult it will become.

To complete this challenge, specifically, it is necessary to beat Ronnie at least the first round. This in particular is very easy as Ronnie will do nothing but fall to the ground due to his bad coordination. By completing the challenge, you will get the three megapions.

By completing all the challenges of the minigame you will be able to get the trophy "Sultan of the Squat"

The Party Never Stops (The Party Never Stops)

  • Where: Walled Market
  • Sender: Son of the owner of the clothing store.
  • Requirements: Make the following choices during Chapter 9
  • Speaking to Sam (Chocobo's cowboy): saying that Tifa is "absolutely in shape"
  • In the walled market, after completing the event starring Johnny, respond in the affirmative to his lines of dialogue
  • In the walled market, talk to the NPC in front of the hotel and ask him "How much"
  • In the walled market, talk to the hotel receptionist and answer affirmatively.
  • After performing these actions, go to the Corneo mansion where you will meet the Trio
  • When Sam flips the coin, you choose to have no deal.
  • Choose the cheapest massage among those available
  • When Aerith asks Cloud if she likes her Outfit, you reply that "it's ok"
  • Complete the main mission "The underground colosseum"
  • Reward: Turboetere

PLEASE NOTE: Makes it impossible to complete assignments "The price of the robbery" e "The counterattack of the striptease"; in order to complete these tasks it is necessary to select the chapter again from the appropriate menu.

Let's start this particularly complicated mission.

Leaving the clothes shop where you got the mission you will meet Johnny who will take you to the drunkard's lair. Follow him and talk to the old drunk father, to the right of the bar, half collapsed on the counter and talk to him.

Go to the Materia shop and talk to the vendor you find lying on the ground; he will ask you to go and retrieve an item from the vending machine you find at the inn. Go to the inn and use the vending machine; the game will warn you that using the matter you use to analyze monsters you can get special items, the higher the level of the matter.

Using the matter three times you will get respectively vital sip, crimson thorn e salsa; the latter is the object that will be used to complete the assignment of the case. Go back to the material vendor and give him the three items.

Head to the restaurant and talk to the owner who will ask you for advice on how to improve your dishes. In this case each of the options will lead you to the same result because the reward depends on the maximum level of your elemental subjects.

  • At least one Elemental Matter (Fire, Thunder, Ice) level 3: Moogle Medal
  • At least one Elemental Matter (Fire, Thunder, Ice) level 2: Panacea

Regardless of your subject level, you will get the Medicine Coupon, the item you came here for.

By obtaining this item, you will see Johnny running out of the restaurant due to a severe stomach ache; exit the restaurant to find him lying on a corner with a pharmacist nearby. Talk to the pharmacist who will order you to deliver medicines.

Depending on the level of your cleansing subject, your tasks will differ.

  • Level 1 Cleansing Matter: Find a Person
  • Level 2 Cleansing Matter: Find two people
  • Level 3 Cleansing Matter: Find three people

In order to continue in the quest of our interest it will be necessary to find a single person but, if we succeed, finding the other people will give us access to more interesting rewards.

The first sick person it is located inside the bathroom of the drunkard's den.
The second sick person she finds herself slumped near a wall behind the clothes shop; to reach it it will be necessary to go a little further north of the shop itself.
The third sick person it is located in the street south of the massage room.

Go back to the pharmacist and he will give you the VIP card to give to the drunk father who you will find at the drunkard's den. Once the card is delivered, go back to his son at the clothes shop to get the reward for this very long quest.

An explosive body

  • Where: Walled Market
  • Sender: Sam
  • Requirements: have completed the "party never ends" assignment
  • Reward: Arcane Scepter

After talking to Sam, head to the colosseum and select "special match from the menu". The NPC will take you inside the arena you will have to face two Pyros.
The piros are emblematic monsters of the world of Final Fantasy and must be killed by unleashing all the strongest ice element techniques you have, alternating them with the most powerful physical attacks in circulation.

After completing the battle and seeing the Cutscene, talk to Sam outside the arena, he will reward you with the Arcane Scepter (if you are playing chapter 9 for the first time) or he will completely heal you HP and MP (if you have already completed chapter 9. ).

The price of notoriety

  • Where: Walled Market
  • Sender: Mireille
  • Requirements: make the following choices during chapter 9
  • Speaking to Sam (Chocobo's cowboy): saying that Tifa is "good with books"
  • In the walled market don't talk to the guy in front of the hotel and don't talk to the hotel receptionist.
  • Ignore the event with Johnny
  • When Sam flips the coin you say "heads"
  • Choose the most expensive massage among those available
  • When Aerith asks Cloud if she likes her Outfit, you reply that "it looks comfortable"
  • Complete the main mission "The Underground Colosseum"
  • Reward: Real business card

PLEASE NOTE: Makes it impossible to complete assignments "The long night" e "An explosive body"; in order to complete these tasks it is necessary to select the chapter again from the appropriate menu.

To complete this challenge head to the amusement park and then north, inside the gallery, to face the bandits. Take down all the threats you face and go back to Mireille.

Sharp revenge

  • Where: Walled Market
  • Sender: Porter of the colosseum
  • Requirements: Having completed the assignment "The price of notorierà"
  • Reward: Arcane Scepter

This challenge asks the player to go to the underground colosseum to then talk to the concierge. Select Special Match and get ready to face an interesting opponent.

The enemy of the case will be the "Jury-Rigged Cutter", an enhanced version of an enemy you already know.

If you have with you subjects of thunder element at level 2 DON'T it should be too complicated as a confrontation, simply dodge most of his attacks by rolling and attack him with all the lightning bolts you have to wear him out and take him down.

Once cleared, go back to Madame M at the entrance to receive the hefty reward. The same rules apply as for the completion of the assignment "A body that is a bomb".

Chapter 14

In search of the Chocobo (Chocobo Search)

  • Where: Avenue of the station
  • Sender: Groom
  • Requirements: Having started chapter 14
  • Reward: Unlocking the almost travel (Sam's lifetime pass for deliveries)

Final Fantasy 7 Remake - handyman mission guide

This assignment asks the player to go around Midgar to search three chocobos escaped. To try to recover these cute birds, the groom will equip us with three units of cast iron grass, the favorite feed of this animal species.

The first Chocobo is needed pass the cemetery to get to the upper part of the Nuts N 'Bolts area, there you will find the first bird. When you try to get close to the first chocobo you will then be attacked by a rust wyvern, an enhanced version of enemies you have already attacked. Unlike its previous iterations this monster is not weak to spells, which is why we recommend using Barret to deal the majority of the damage. Eliminate it to get closer to the chocobo, feed it and send it home.

The second chocobo it is located just north of the train station, on the way to the sanctuary. In this case there is no type of monster to face; approach the bird, give it food and bring it back home

The third chocobo it is located in the slums of Sector 6, along the collapsed tunnel (in a locaiton you learned about in chapter 13). Also this time in order to get to the Chocobo it will be necessary to take down three Thrypapolis (three enhanced versions of the Varghidpolis). These monsters are pretty resistant to both magical and physical attacks and will be tough enough to knock down. Fortunately for us their attack is mediocre and they will be able to do a limited amount of damage to our heroes. After defeating them, give the cast iron herb to the chocobo to complete this side mission.

Missing children

  • Where: Central District of Sector 5
  • Sender: Ms Revelry
  • Requirements: Having started Chapter 14 and completing the Young Patrol assignment in Chapter 8
  • Reward: Temporal matter

Final Fantasy 7 Remake - handyman mission guide

Another mission in which it is necessary to go in search of missing children. After talking to Mr Folia, head to the north-east area of ​​the slums of sector 5, towards the cemetery.

Here you will find Oates, the offending child; this is the same place you presumably visited during chapter eight during the "angel of the slums" assignment. After talking to Oates you will find yourself having to fight with two Phantoms, two slightly stronger variants of monsters that you have already fought during Chapter 11.

These monsters are only weak to fire element attacks and physical affairs, which is why you can know how to with these two types of attacks in an attempt to knock them down. If you have the materia enemy skill you can take advantage of it to get the “Spirit Siphon” skill from your opponents

After the Phantoms are gone, go back to Mr Folia to get the reward of the case and move on.

Hidden treasures

  • Where: Via del santuario - Slums sector 5
  • Sender: Damon
  • Requirements: Starting Chapter 14 and completing the quest Tomboy Bandit
  • Reward: The art of the sword volume 3

Final Fantasy 7 Remake - handyman mission guide

This quest can start at two different points in the game world depending on how you are with Johnny.

  • If you've already accepted the Tomboy Bandit from Johnny, you'll find Damon in front of the church.
  • If you haven't accepted the assignment from Johnny (Tomboy Bandit) you will find Damon outside Aerith's house

To be able to complete this challenge it is necessary to obtain the Key of the cellar of Corneo from Kyrie, this key is obtained by completing the Tomboy Bandit assignment above. The assignment specifically will ask us to raid the secret treasures of Corneo that are hidden behind doors with elaborate oriental motifs, doors that you have surely seen during the course of your game.

Find those doors, open all the appropriate treasures and return to Marle to complete the quest.

Where are the various hidden treasures of Corneo? Let's see it together.

Treasure number one: The first treasure is found in the Steel Mountain area, not far from the fast travel point of the area. Open the golden door with the dragon motif above to access Don Corneo's first hidden treasure. The case reward consists of a Ruby Tiara.

Treasure number one: The first treasure is found in the Steel Mountain area, not far from the fast travel point of the area. Open the golden door with the dragon motif above to access Don Corneo's first hidden treasure. The case reward consists of a Ruby Tiara.

Treasure number one: The first treasure is found in the Steel Mountain area, not far from the fast travel point of the area. Open the golden door with the dragon motif above to access Don Corneo's first hidden treasure. The case reward consists of a Ruby Tiara.

Treasure number two: the second treasure is located inside the collapsed motorway, always near the point where you arrive by fast travel. Enter the tunnel and take the left path at the fork to find the usual door with the dragon motif above. Open the chest to find the diamond tiara.

Treasure number three: the third treasure is the most complicated to reach and is located inside the sewers, one of the locations that can be unlocked by continuing inside chapter 14. The first time you find this location you cannot open the door due to the water present; after eliminating the abzu stoat it will be possible to drain the water to open the door and find the Emerald tiara.

Give the tiaras to Marle to complete the mission and get the eagerly awaited book on the art of the sword.

Tomboy Bandit

Where: Underground station - Slums sector 5
Sender: Johnny
Requirements: Having started chapter 14
Reward: key to Corneo's cellar, Johnny's wallet

Head to the church, go inside and talk to Kirye who will be admiring Aerith's flowers in the meantime. You will find that Kirye is unwilling to give you the key you asked for unless you eliminate specific Shinra troops.

Head to the colosseum in the walled market and select the special match option from the usual NPC. Face off against the Hell Hound and the Beastmaster to complete this quest.

The hellhound is a particularly complicated enemy to deal with. It is aided by two colored flames that must be knocked down with different spells; the red flame must be knocked down with icy magic while the purple one must be knocked down with healing magic. Once you have extinguished both flames the enemy will be exhausted and will therefore be weak to your physical attacks. Try to do as much damage as possible because then the Hell Hound will enter a kind of fury and will begin to ring heavy attacks of different entities.

Try to dodge as much as possible and then restart the process; after having exhausted him two or three times the Hell Hound will fall at your feet like the most docile of the little dogs. Using a level 3 ice element matter you will be able to extinguish its red flame in a single blow.

Return to Kyrie at the church to get the key to Corneo's cellar and Johnny's wallet. go back to Johnny at the train station to return the wallet and complete the last meeting related to the Inseparable Friend trophy.

The secret medicine

  • Where: Central Slum District of Sector 5
  • Sender: Doctor
  • Requirements: Having started chapter 14
  • Reward: Telluric writings 3

This challenge will ask the player to help a doctor put together the perfect medicine for his purposes. To do this we will have to go and explore all of midgar in search of various hidden ingredients.

Let's see together how it is possible to complete this challenge.

Ingredient number 1: the first thing we will have to look for is the Moogle Mortar, which is an object that can be bought for a single Moogle Medal from the shop dedicated to the secret hideout of the children that we will have already met during the course of different assignments.

Ingredient number 2: The second ingredient we will have to look for is something more floral. It will be our task to go and look for medicinal flowers inside the church that I know is located in the most north-western area of ​​the whole sector 5.

Ingredient # 3: Our third ingredient will be a Behemoth horn instead. This ingredient will be obtained automatically upon completing the “Underworld Threat” task found below.

Once you have the ingredients, go back to the doctor and redeem the juicy reward of the case.

Roar from the depths

  • Where: Evergreen Park, Sector 6 slums
  • Sender: Wymer
  • Requirements: Having started chapter 14
  • Reward: Horn of Behemoth, Wrecking ball

Final Fantasy 7 Remake - handyman mission guide

This challenge will ask us players to face a very special monster on behalf of Wymer. Enter the laboratory through the opening you find in the park and go straight ahead until you reach a door ajar with a yellow ribbon on it.

Open the door, follow the corridor that follows and go to face the Behemoth Type 0, certainly the most imposing enemy of the whole game up to this moment. The behemoth in question is so large that it is separated into four different components: top, bottom, horn and Behemoth.

First of all, avoid using spells; these would be rebounded with greater power from the horn. Try to attack the behemoth's upper body and lower body equally, in order to force him to collapse. Once on the ground, start attacking the horn until you destroy it too. Repeat the process over and over again, even using the spells once the monster is gone.

Once you have removed all of his life points it will be time to survive his meteor attack, which will force you to continuously dodge until the appropriate animations run out. Grab Behemoth's horn, return to Wymer and get the appropriate reward for ending the assignment.

The power of music

  • Where: Walled Market
  • Sender: Betty
  • Requirements: Having started chapter 14
  • Reward: The shooter's companion volume 3

This challenge asks the player to go and retrieve three specific music discs around the Walled Market:

  • Good Night, Until Tomorrow
  • Fight On
  • Stand Up

Here's how you get the three discs, straight from our guide on the subject:

Final Fantasy 7 Remake - handyman mission guide

Disco musicale numero 16: Good Night, Until Tomorrow
This music disc is located inside the walled market area, more precisely in the hotel. Talk to the elderly gentleman next to the receptionist to get the aforementioned passage.

Final Fantasy 7 Remake - handyman mission guide

Music disc number 12: Fight On
Buy this disc from the Souvenir shop inside the first room of the Colosseum.

Final Fantasy 7 Remake - handyman mission guide

Music disc number 30: Stand Up
In order to get this disc you need to talk to the girl who is in the alley to the left of the entrance to the Honey Bee Inn.

Go back to Betty, insert the discs in the Jukebox, grab the rebate and move on to the next assignment.

Scagnozzi all’opera (Malicious Goons)

Where: Walled Market
Sender: Madame M
Requirements: Having started chapter 14
Reward: Nothing

In order to complete this story, go to Aeris' house and try to reach the small circular arena at the back, where you fought Reno during the story. Corneo's henchmen will flee by letting a Tonberry go ahead.

Fortunately for us, unlike the old Final Fantasy, here the Tonberry is a monster very susceptible to physical attacks that exhausts itself with simplicity. Just keep a few phoenix tails handy in case he kills one of your party members and that's it.

Eliminating it will give you an Elixir.

In uncertainty (Wavering Heart)

  • Where: Walled Market
  • Sender: Andrea/Jules
  • Requirements: Having started chapter 14
  • Reward: The way of the fist volume 3

This challenge will ask the player to help tifa defeat Andrea in a traction contest. Just like for the Squat minigame, also in this assignment we will need to press buttons in order to allow our heroine to do the right actions at the right moments.

Once the challenge is completed you will get the reward and you can go back to doing other things.

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