Final Fantasy XV - Guide and Walkthrough to the Main Story


Final Fantasy XV - Walkthrough and Complete Guide to the Main Story - After 15 chapters Final Fantasy does not seem to have lost its polish and neither do we who are the first to offer you this guide to the story mode of the game in which it is shown step by step how to proceed in the adventure!


Also available: - FF XV Introductory Guide - Kingsglaive Plot Summary Final Fantasy XV Secondary Mission Guide - Guide to Ancestral Weapons - Guide to Chocobo and Chocosfide - Invocation / Esper Guide - Trophy Guide - Fishing Guide



Final Fantasy XV - Guide and Walkthrough to the Main Story

guide created by Simone Alvaro “Guybrush89” Segatori

This section of our guide will show you how to proceed along the MAIN STORY of the game, guiding you step by step in the discovery of the game map, what you can collect in each location and how to face the bosses. The guide will then be accompanied by other dedicated guides who will reveal every secret of the game!

GUIDE CREATED ON THE PS4 VERSION OF THE GAME

CHAPTER 1 - THE DEPARTURE

Push !!!

LOCALITA’ – HAMMERHEAD

After the due introductions, Cindy will give you a MAP OF THE CONTINENT.


As soon as you are free, you can patrol the area. If you look behind the two main buildings, in the center, between the barrels and the tires you will find a METALLIC FRAGMENT. If, on the other hand, you look among the machines to the right of the area you can collect an ANCIENT COIN.


Another METALLIC FRAGMENT can be found in the corner of the left parking lot, near the long tanks.


Near the white hut behind the restaurant you can find a POTION.

To the left of the entrance to the distributor's shop, above an aeration engine you can collect the COMMEMORATIVE MEDAL.
If you talk to TAKKA at the restaurant he will update your map with different points of interest. In this place you can also find several WANTED HUNTS.

Once you are done searching, talk to Cindy to get 1000 GUIL, 16 PA, BRONZE BAND and start the ...

MISSION - THE POOR PRINCE
HOW TO GET IT: Continue the story.
WHAT TO DO: Eliminate 3 schools of beasts. Just go around the petrol pump and eliminate the 3 groups of enemies marked by the exclamation point.

MISSION - A HUNTER TO TRACK
HOW TO GET IT: Continue the story.
WHAT TO DO: Look for the barracks marked to be attacked by certain groups of enemies. Defeated the second group you will find DAVE.

After talking to the man, choose to help him get a MAGIC AMPOULE. To the right of him you will find an ANCIENT COIN instead.

MISSION - AN UNEXPECTED THREAT
HOW TO GET IT: Continue the story.
WHAT TO DO: Go to the indicated point and eliminate the Contagious Bicorno. Use Gladio's STORM technique to overturn the Bicorno and show its weak points. Infinite return to the workshop to finally take the Regalia and finish the mission.

MISSION - ROYAL COURIER
HOW TO GET IT: Continue the story.
WHAT TO DO: Go to the Longwythe Parking Area and talk to the owner of the 3Z motel.


LOCATION - LONGWYTHE REST AREA

Among the silos behind the motel you can find an ANCIENT COIN. Next to this object is the old bodywork of a wrecked car next to which you can find a BLUE SKULL.


Opposite the Motel, across the street, you will find DAVE. Next to him there is a GRANELISIR.

Inside the inn you can play your first game of JUSTICE MONSTERS FIVE.

From the small shack just before the Motel you can collect an ANTIDOTE.

If you talk to the man in front of the motel, marked with a question mark, you will unlock the SECONDARY MISSION - TO REMEMBER.

MISSION - ROYAL COURIER
WHAT TO DO: Speaking with the owner of the 3Z motel you will need to get to GALDIN'S WALL. Arrive on the indicated dock to end the mission.

LOCATION - MOLO DI GALDIN

If you look between the palm trees on the beach you will find a FOSSIL SHELL. On the parking notice board, you just need to examine the blue poster to get a NEW RECIPE for Ignis.

On the right beach, before the shop, you will find a STAR SHELL.

On the central dock you can collect a GRANELISIR.

Halfway along the long pier that takes you to the restaurant you will find a METALLIC FRAGMENT.

After meeting the Suspect Guy at the restaurant you will receive an ENGRAVED COIN.

There is a METALLIC FRAGMENT behind the black vase on the right in the center of the restaurant.

MISSION - THE PRICE OF NOTARITY
HOW TO GET IT: Continue the story.
WHAT TO DO: You will have to go to the indicated deposit and retrieve a stone for Dino.


If you talk to the hungry kitty on the long bridge that connects the restaurant to the mainland, you will unlock the SECONDARY MISSION - A CAT TO FEED.

Once you reach the mine aboard the Regalia, you will come face to face with the Hurricane Bird already seen near Hammerhead. You will have to sneak around his tail in order to reach the marked deposits and collect the stones for Dino. Of course, the fight is not recommended at the moment so try to be careful not to let the bird see you.


Bring the gems to Dino, the reporter will ensure you a seat on the next ferry as well as provide you with information on the strange guy you met earlier in the restaurant. Now all you have to do is rest and get ready for departure!

 

MISSION - TRAGIC DEVELOPMENTS
HOW TO GET IT: Continue the story.
WHAT TO DO: Talk to Dino again and go through the city of Insomnia following the marker to finish the mission and Chapter 1.

CHAPTER 2

MISSION - THE WILL OF A FATHER
HOW TO GET IT: Continue the story.
WHAT TO DO: You will simply have to do a round of chat. First with Cid in Hammerhead and then with Monica and Cor at the Bivacco dei Cacciatori.

MISSION - THE POWER OF KINGS
HOW TO GET IT: Continue the story.
WHAT TO DO: You will need to retrieve the ancestral weapon hidden in the east area of ​​the Keycatrich trench.

MISSION - DECLARATION OF WAR
HOW TO GET IT: Continue the story.
WHAT TO DO: You will have to deal with several imperial troops and you will have to make your way on the defensive line north of Duscae. In the end you will have to fight with the robot Loqi thus completing Chapter 2.

CHAPTER 3

MISSION - A DESTINY TO FULFILL
HOW TO GET IT: Continue the story.
WHAT TO DO: Talk to Iris on the phone and go to the Coernix - Alstor petrol station.

MISSION - THE NIGHTMARE OF DUSCAE
HOW TO GET IT: Continue the story.
WHAT TO DO: You will have to eliminate Darkeye that terrorizes Wiz's Chocobo station, with this mission you will be able to unlock the Chocobos in all Eos.

MISSION - A DESTINY TO FULFILL
HOW TO GET IT: Continue the story.
WHAT TO DO: Another round of chat. You will need to talk to Iris and then to Talcott.

MISSION - THE CAVE BEHIND THE WATERFALL
HOW TO GET IT: Continue the story.
WHAT TO DO: You will need to clear out the danger zone called Greyshire's Lair. Once done, retrieve the new ancestral trinkets and go to Talcott for an interesting conversation. Finally reach the viewpoint for a secret meeting.

CHAPTER 4

MISSION - DISTANCE PURSUIT
HOW TO GET IT: Continue the story.
WHAT TO DO: Simply follow Ardyn to the Coernix - Cauthess petrol station.

MISSION - TOWARDS THE FAGLIA
HOW TO GET IT: Continue the story.
WHAT TO DO: You will simply have to follow Ardyn to the Cauthess fault.

MISSION - AT THE DAWN OF LEGEND
HOW TO GET IT: Continue the story.
WHAT TO DO: You will have to go down inside the Titan Crater Dungeon and reach the bottom.

MISSION - THE REVELATION OF TITAN
HOW TO GET IT: Continue the story.
WHAT TO DO: You will have to defeat one of the Six, Titan.

CHAPTER 5

MISSION - THE BLESSING OF THE SIX
HOW TO GET IT: Continue the story.
WHAT TO DO: You will have to talk to the big Umbra dog and follow him until you touch the first two runestones.

MISSION - THE REVELATION OF THE TONANT
HOW TO GET IT: Continue the story.
WHAT TO DO: Following on from the previous mission, you will need to continue to the third runestone in Fociaugh's cave.

MISSION - SLAP TO THE EMPIRE
HOW TO GET IT: Continue the story.
WHAT TO DO: You will have to take back the Regalia kept inside the Aracheole airship. The Sothmocke refuge is a perfect infiltration point.

CHAPTER 6

MISSION - WAITING TO SET OUT
HOW TO GET IT: Continue the story.
WHAT TO DO: You will simply have to drive and reach the old Lestallum.

MISSION - IMPERIAL INFILTRATION
HOW TO GET IT: Continue the story.
WHAT TO DO: Another infiltration, however, this time inside the Vaullerey Air Force to eliminate the imperial troops.

CHAPTER 7

MISSION - TRAVEL IN THREE
HOW TO GET IT: Continue the story.
WHAT TO DO: You will have to pass the long dungeon called Steyliff's Forest inside which you will have to recover some mithril to be delivered to Aranea.

CHAPTER 8

MISSION - A TURN AT THE CENTRAL
HOW TO GET IT: Continue the story.
WHAT TO DO: You will simply have to eliminate the Daemons near the power plant.

MISSION - TOWARDS NEW LANDS
HOW TO GET IT: Continue the story.
WHAT TO DO: Make your way to Cape Caem and talk to Cid.

CHAPTER 9

MISSION - ALTISSIA, THE CITY ON THE WATER
HOW TO GET IT: Continue the story.
WHAT TO DO: After so much wandering you can finally relax at Maagho, Weskham's pub.

MISSION - TOP MEETING
HOW TO GET IT: Continue the story.
WHAT TO DO: After stopping at the Hotel Leville you will have to reach the ministerial residence where you can meet Camelia.

MISSION - THE FIRST BATTLE OF THE KING
HOW TO GET IT: Continue the story.
WHAT TO DO: You will have to reach the area for the encounter with Leviathan.

MISSION - THE REVELATION OF LEVIATANO
HOW TO GET IT: Continue the story.
WHAT TO DO: You will have to defeat one of the Six, Leviathan.

CHAPTER 10

MISSION - DEEP STOP
HOW TO GET IT: Continue the story.
WHAT TO DO: You will have to explore the area while waiting for the train to arrive.

MISSION - POWER AND COMMAND
HOW TO GET IT: Continue the story.
WHAT TO DO: Use the elevator to reach the mine. Here you will have to make your way into the dungeon to retrieve an ancestral weapon and then return to the train.

CHAPTER 11

MISSION - INCOMBENDING THREATS
HOW TO GET IT: Continue the story.
WHAT TO DO: In this short chapter you will have to protect the train from the attacks of the imperials and airships.

CHAPTER 12

MISSION - TOO LATE TO CRY
HOW TO GET IT: Continue the story.
WHAT TO DO: Kill the Daemons on the train.

MISSION - THE LAND OF THE MOON
HOW TO GET IT: Continue the story.
WHAT TO DO: Find someone who is willing to help you on your mission to Tenebrae.

MISSION - IN THE VALLEY OF ICE
HOW TO GET IT: Continue the story.
WHAT TO DO: Explore the train waiting for it to arrive at its destination.

MISSION - GLACIAL BREATH
HOW TO GET IT: Continue the story.
WHAT TO DO: Defeat the Daemons in this second train attack.

CHAPTER 13

MISSION - THE IMPERIAL CAPITAL
HOW TO GET IT: Continue the story.
WHAT TO DO: You will be deprived of weapons. Run away from the Daemons and reach the Regalia. After the driving sequence, enter the building to finish the mission.

MISSION - THE WAR OF THE KING
HOW TO GET IT: Continue the story.
WHAT TO DO: In this mission you will be able to rely on Lucis' ring which will allow Noctis to use 3 different abilities: Ade, Sancta and Alter. These will be very useful in navigating the long dungeon of Gralea. After arriving in the third area of ​​the dungeon the mission will be over.

MISSION - TO CONQUER THE ZEGNAUTUS
HOW TO GET IT: Continue the story.
WHAT TO DO: You will have to keep going down into the huge Gralea dungeon until you get past the electrified walls.

MISSION - REUNITINGS
HOW TO GET IT: Continue the story.
WHAT TO DO: Get to the bottom of the Gralea to finish this long chapter.

CHAPTER 14

MISSION - A WORLD IN DARKNESS
HOW TO GET IT: Continue the story.
WHAT TO DO: In this long mission you will have to defeat the 3 final bosses, namely King Behemot, Ifrit and finally, Ardyn!

Congratulations, you have completed Final Fantasy XV but the game world is full of Secondary missions to complete!

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